Soccer Engine v1.17
US$7.99 US$1,450.00The Soccer Engine module permits you to store, examine, and show soccer information in your WordPress site. With the 40 menus, 143 design choies, and 33 Gutenberg blocks remembered for this module, you will have the option to deal with each part of your number...
The Soccer Engine module permits you to store, examine, and show soccer information in your WordPress site.
With the 40 menus, 143 design choies, and 33 Gutenberg blocks remembered for this module, you will have the option to deal with each part of your number one game.
This module can be utilized for instance by:
Clubs that need to enlist and show the aftereffects of their senior and junior groups.
Clubs that need to make a serious library of players, staff individuals, coordinate outcomes, rivalries and developments.
Bloggers that needs to survey and dissect matches with courses of events and critiques.
The coordinators of nearby rivalries that need to list apparatuses, results and grants of the opposition.
Move maket news and bits of gossip related sites keen on making a library of player moves, group contracts, player offices and office contracts.
News based organizations that need to improve the soccer area with results, standings table and installations.
Sites proprietors keen on documenting a lot of soccer information and in enabling the guests to investigate these information.
Sites zeroed in on information examination.
Soccer Engine - 2
Oversee Soccer Data
Store a lot of soccer information with the CRUD editors accessible in the back-end menus of Soccer Engine.
The accompanying documents of information are accessible:
Player Award Types
Inaccessible Player Types
Staff Award Types
Arbitrator Badge Types
Group Contract Types
Organization Contract Types
Market Value Transitions
Show Soccer Data
The Soccer Engine module can produce tables to show the put away information (22 squares are accessible for this reason), tables with created insights (E.g. Ref Satistics by Competition, Referee Statistics by Team), custom designs for explicit purposes (E.g. Match Timeline, Match Commenary, Player Summary, Staff Summary, Referee Summary), standings tables (E.g. Rivalry Standings Table), diagrams (E.g. Market Vale Transitions Chart, Ranking Transitions Chart) and graphical portrayals dependent on the gave information (E.g. Visual Match Lineup).
The accompanying Gutenberg blocks are remembered for the module:
Player Summary Block
Player Awards Block
Inaccessible Players Block
Staff Summary Block
Staff Awards Block
Ref Summary Block
Arbitrator Statistics by Competition Block
Official Statistics by Team Block
Positioning Transitions Block
Positioning Transitions Chart Block
Match Lineup Block
Match Visual Lineup Block
Match Substitutions Block
Match Staff Block
Match Commentary Block
Match Timeline Block
Match Score Block
Crew Lineup Block
Crew Substitutions Block
Crew Staff Block
Rivalry Round Block
Rivalry Standings Table Block
Group Contracts Block
Organization Contracts Block
Market Value Transitions Block
Market Value Transitions Chart Block
Each square accompanies choices accessible in the settings part of the square.
You can utilize these alternatives to make custom inquiries on your information, for instance, you can:
Utilize he Players square to show just the players with the part of "Goalkeeper", with under 21 years, that originates from a particular nation.
Utilize the Matches square to show just the matches played in a particular period with "Juventus" as the host group.
Utilize the Transfers square to show just the exchanges with an exchange charge higher than $1000000
Utilize the Match Timeline to make extraordinary match timetables that incorporate just a particular classification of functions.
Utilize the Injuries square to show just wounds with "Meniscal Tear" as injury type.
Furthermore, more …
The settings part of the squares incorporates four classes of alternatives:
Channels used to make custom questions on the showed information.
Alternatives used to incorporate or bar components of the created format.
Alternatives used to deal with the responsiveness of the format.